Saturday, December 24, 2016

Are You An Angel? Diathim

The Diathim, also referred to as Angels, were a mysterious species of winged sentients who inhabited the planet Iego and Millius Prime, the largest of its manymoons. The Diathim were reputed for their beauty, and the way in which they appeared would vary depending on the beholder. They shared their habitat with the Maelibi, who lived below the ground. When the young Anakin Skywalker first met his future wife Padmé Amidala, he compared her natural beauty to that of the Diathim.

Thursday, December 22, 2016

Sky Wars: Edge of the Kingdom beta

The Fantasy Flight Games Star Wars roleplaying game is an absolute gem. Its no secret to the RPG industry and to anyone who has ever seen this blog. They've handled the enormous license with respect and professional care. The only problem with the game is that the system mechanics are so slick that its a bit of a shame that they're only available for the Star Wars RPG. As amazing as it is, there are those who would love to port it out of the setting and use it for everything else as well!

There are several forum threads that talk about that very idea. Some of them are direct conversions to other settings. Other discussions are along the lines of recreating the system for more generic uses.

This blog post is about one of those projects that has come along so well that it's in its Beta phase.

Sky Wars: Edge of the Kingdom roleplaying game.

Here is the description and links from their site:

Explore Osfilia, a loose collection of realms still working to recover more than thirty years after the devastation caused by the Sky Wars. Players may choose from eight races, able to become powerful mages, devout paladins, shapeshifting druids or follow any combination of eighteen different career paths.

Using the rules from any of FFG’s Star Wars core rulebooks (Edge of the Empire, Age of Rebellion, Force & Destiny), GMs and players will be able to create new adventures in what we hope will be an exciting fantasy sandbox.

Sky Wars: Edge of the Kingdom features:
  • New and updated rules to convert Sci-Fi to Fantasy
  • 8 Races, including Gnomes, Half Orcs, Dark Elves and Golems
  • Pages and pages of gorgeous artwork, donated by over 45 artists from
  • 19 Career trees including Monks, Dragoons, Warlocks, Diplomats and more
  • Brand new ability and spell trees granting fantastic powers and magic to each career
  • Fantasy-based gear including weapons, armor and equipment
  • Sky Wars-era mounts and airships
  • Complete templates for NPCs and Adversaries

PDF of the book
PDF of the character sheet

Sky Wars: Edge of the Kingdom is created by a company called Redshirt Down. The main guys behind this project are Rob Walker, Adam Bourret, and Matt Van Engelen. They were able to gain the support of several artists who contributed top notch work to this project and it is the art that makes all of this hard work feel so amazing and almost official. Check out these examples...

He's too dangerous to be left alive

Sunday, December 18, 2016


The following are a series of pictures created by the artist called TheMichaelMacRae. This character appears in a good portion of his work. I'm unaware of any continuity or story, these images are arranged in an order that seems to make some sense. Enjoy.

Saturday, December 17, 2016

No Safe Haven - A Star Wars Rebels adventure for the FFG RPG

Rancor Publishing Group has released a new adventure for the Fantasy Flight Games Star Wars RPG for the Rebels animated show. Their work on the Rebels sourcebook was amazing and should be checked out (see it here).

No Safe Haven is a full length Beginner Game Bonus Adventure set on Lothal and influenced by the Star Wars Rebels animated series. This adventure picks up after the events of Escape From Tarkintown, but can also be run as a stand alone adventure.

Lothal is on high alert after Rebel activity has disrupted Imperial operations on the planet. Capital City is on lockdown, with Stormtrooper patrols everywhere. The player characters may have escaped from Tarkintown, but now they are considered part of the Rebel cell and wanted by the Empire. They will have to use every disguise, trick, and contact at their disposal to try and get off the planet before they are captured and find themselves rotting away in an Imperial prison for the rest of their lives. Do the players have what it take to find a safe Haven with alert Imperials around every corner?

No Safe Haven includes the following:
  • Two new pre-made PC portfolios: a Mirialan Pilot and a Bothan Diplomat.
  • A full-length adventure in Three Acts.
  • An original custom map for a key scene in the adventure.
  • Original rules for playing the popular card game pazaak, aiming to capture the feel of the original whilst allowing for narrative twists.
  • A section with suggestions on how to integrate or adapt this adventure into your own existing campaign.
Thanks again for all the support from the community, and we hope you enjoy this latest release!

Download Links:

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