True20 enjoyed a moderate level of 3rd party production. Which, I suppose, is less than what was aimed for considering there was some sort of competition for submitted settings right off the bat. A few of those settings are still around and some have moved on to different systems (like Agents of Oblivion which comes to mind).
Even after Green Ronin was finished with True20, others still were making stuff for the system. Even as late as 2012.
So, to spread some True20 love, here are some PDFs that were released last year...
paNik Productions has released four products that are multi-system, one of the systems being True20 (the others being OGL and Savage Worlds).
"PUBLISHING QUALITY RPG SUPPLEMENTS SINCE YESTERDAY"
- R.E.A.C.T. Worldbook
Enter the world of R.E.A.C.T., the Research, Engineering, And Crisis Team! Psychics and cyborgs battle mutants to defend mankind from extra-dimensional destruction in this sci-fi espionage themed action-adventure game world. Forget games with nebulous morality where the characters are reprobates, monsters or anti-heroes; R.E.A.C.T. is absolutely the good guys and are out to save the world... with Science!
- 86 pages
- 4 different divisions
- Character archetypes and advancement
- 44 original illustrations
For this setting, paNik Productions also released a free sample adventure and a full adventure mission...
- R.E.A.C.T. campaign sample adventure (free)
Welcome to Bremen, home of Wes Anderson's famous zoo, the state's best blueberry pie, and the most urban legends per capita in the country. Y'see ever since the mill closed up, folks haven't had much to do but sit around and swap stories. The streets'd be empty if they weren't full of ghost stories, urban legends and...
Someone or some thing has been stalking the abandoned alleyways and leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath? Will the players live long enough to find out?
This is an introductory adventure for the world of R.E.A.C.T. although it also works with any modern-era campaign.
- 19 pages
- 7 original illustrations
- 3 full-page maps
- available for three systems (that's why there's a Savage Worlds logo in the image)
- Abyss of Insanity
An ice shelf collapses in far-off Antarctica, revealing a geologic vent of staggering proportions. Satellite photos show a mysterious expedition camping on the edge of the newly-revealed ravine. The players are dispatched to expose the unknown agents and uncover their mission. Every truth discovered, each step taken, leads them deeper into the Abyss of Insanity.
- 56 pages
- + 3 pages of character stand-ups
- + 6 pages of player hand-outs
- + 6 pages of maps (1/4" scale)
- + 88 pages of maps (1" scale)
- New Psychic Powers
- Supplimental Rules for Equipment, Animals, Antarctic Dangers and Health Hazards
- History of Antarctic Exploration
Note that I do not work for paNic Productions. I'm just a True20 fanboy who is excited to see it's still kicking... or at least twitching.