Sigil & Shadow is a setting powered by the d00Lite system from BareBones Fantasy and Covert Ops. Written by
R.E. Davis. Here's what he had to say...
I’m happy to announce a new gaming project I’m working on for DwD Studios!
Sigil & Shadow is a “BareBones RPG of Modern Horror and Urban Fantasy.” It will use the d00Lite System (the same featured in BareBones Fantasy and Covert Ops,) and like those titles will be released under the Creative Commons BY-NC-SA License.
I plan on keeping the spirit of the system — if you’ve played any other d00Lite title, you’re already familiar with the bulk of the game mechanics. Even though you’ll see a lot of overlap from both Covert Ops andBareBones Fantasy, I’m doing more than just mashing the two together. The biggest addition will be the approach for designing “Creepers” (our term for supernatural characters) — instead of forcing players and Game Masters into a specific set of powers and lore, we’re going to provide a fast and easy toolkit for creating whatever “thing that goes bump in the night” you want. It’ll be a system for both the GM to create archetypes and templates for their game world, or to let players invent their very own type of supernatural character. Much like the spell system from BBF, you can expect a broad power listing for you to skin appropriately to your mythos.
There’s also a couple more new mechanics on the workbench currently: a “Terror & Sanity” mechanic, as well as a system for magical rituals that any character can be a part of. All I can say at this time is I’m doing my damnedest to make sure these aren’t unnecessary tack-ons, and instead take advantage of existing systems. Expect to see Moral Code and Descriptors having a bit more use in game play.
More at his blog here.
The first thought that came to me was of the short lived comic,
Spooks, about paramilitary monster hunters vs... monsters by Larry Hama (G.I. Joe) and R.A. Salvatore (Forgotten Realms), where Larry wrote the military spy side of the stories and R.A. wrote the monsters. What a cool idea that was.
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